At its height, social games review hub Jay Is Games was able to promise a room escape review at least once a week on Wednesdays.Īmong the best of the genre was the horror-themed Cube Escape series, created by developers Rusty Lake, and named, on the surface anyways, for the fact that you were escaping a series of perfectly cube-shaped rooms. The premise exploded and remained with Flash gaming right to the end. Instead of exploring a whole cavern, fantasy kingdom or pirate’s isle, the gameplay would be confined to a tightly-packed room, with all the puzzles more-or-less within arm’s reach. The genre was conceived, in games like The Crimson Room, as a way to convey Adventure-style gameplay in the small data sizes demanded by the internet connections of the early 2000s. Room Escape games are one of Flash gaming’s most enduring legacies, having made the jump not only from browser-exclusive territory but into the real world.
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